In my practice and research I explore ways of using new technology in artistic contexts, with an emphasis on the development of interactive software for live performance. My PhD work involved the creation of a number of computer-based musical instruments which used novel interaction strategies to facilitate creative, conversational approaches to music making.
Currently, I am co-director of the Creativity and Cognition Studios, an interdisciplinary research group working at the intersection of creativity and technology.
I am interested in working with creative artists, performers and technologists who have an interest in further exploring new approaches to creativity and interaction.
My approach is very much 'practice based', in that I work with artists to create performance works - rather than working to develop technologies or 'instruments' in isolation. The process of creating these works allows us to explore the interactive possibilities between live performer and computer and to identify successful (and unsuccessful) strategies. The creative work is also a way of exploring creative interaction more broadly - including the creative practices of performers. In other words, while technology and design is a significant component of the research, human creative practice is equally important.
Some examples of current and past work...
The Sticks Get Visualised
Interactive visuals with Alon Ilsar (AirSticks), Daniel Pliner, Josh Ahern and Andrew Bluff.